![]() By the time of the War of the Ring, the throne of Gondor is empty, though its principalities and fiefdoms still pay deference to the absent king by showing their loyalty to the Stewards of Gondor. After an early period of growth, Gondor gradually declined as the Third Age progressed, being continually weakened by internal strife and conflict with the allies of the Dark Lord Sauron. ![]() Along with Arnor in the north, Gondor, the South-kingdom, served as a last stronghold of the Men of the West. Gondor was founded by the brothers Isildur and Anárion, exiles from the downfallen island kingdom of Númenor. The history of the kingdom is outlined in the appendices of the book. The third volume of The Lord of the Rings, The Return of the King, is largely concerned with the events in Gondor during the War of the Ring and with the restoration of the realm afterward. Tolkien's writings, described as the greatest realm of Men in the west of Middle-earth at the end of the Third Age. * Increased spawn slot count in garage to 32.Gondor (red) and area under its control (pink) within Middle-earth * Added unique ids for spawn slots to prepare this feature. * Fixed incorrect use of skyshader at backside of two random brushes. * Fixed invalid shader on rear faces of terrain brushes near transmitter. * Changed bark texture of dead trees from temperate to winter. * Fixed caulked surfaces visible to the player at shelf in Allied spawn. * Change from Axial Projection to Brush Primitives to enable better texture alignment/projection options. Changed setstate invisible to alertentity functionality to prevent spawn glitch after /map_restart. * Removed Allied CP spawns startactive spawnflag. * Fixed CP sounds playing in second round after /map_restart. * Changed back cover on tunnel truck from green to grey to match rest of truck. * Adjusted position of inner courtyard truck. * Fixed command map icons showing outside of compass. Hence, the Allies attempt to infiltrate the facility, steal those documents and transmit them to OSA headquarters for decyphering. Having narrowly lost the confidential documents in Ice, the Allies have to launch a direct attack on this storage facility, as it is the only way to gain intel on the exact whereabouts of the secret rocket base reported in this area. Those maps have been selected for their stable gameplay even in a competitive environment.Īfter slowing down the Allied attack at the coastal fortress, the Axis set up position in a fortified storage facility. As part of the ET: Legacy asset creation effort certain maps are being overhauled. This map is an overhaul of the original Frostbite map created by Moonkey. Starting working on the switch that controls electricity in doctors room (not finished)Īdditional detail to Castle interior (building you go to after exiting the tower)Īdded gate to Rooftop gate and scripted eventsĪdditional detail to all castle interiors after going back into the castle from the exteriorĪdded cobwebs to ceiling of the last area If you think it was good the first time then you'll love this updated version. This is the latest update from Chris Sewell and his excellent Return to Castle Wolfenstein project in the Unreal 4 engine. Return to Castle Wolfenstein - Unreal Engine 4 2021 - 13:32 Uhr - Return to Castle Wolfenstein - Unreal Engine 4 The Axis troops cannot, under any circumstances, allow this shipment to fall into Allied hands as it would disrupt operability of the naval base and will attempt to defend the depot at all cost.įixed crane_sound (constructed controls) playing in second round after /map_restart.Īdded unique ids for spawn slots to prepare this feature.Ĭhanged and restructured assets to increase shared content across all overhauls. Therefore, Allied paratroopers are tasked with the seizure of those resources and use them to strengthen the local resistance. Those maps have been selected for their stable gameplay, even in a competitive environment.Īccording to OSA intel, a local supply depot is currently preparing a shipment to the Bergen submarine depot, which is blocking Allied naval convoys from reaching shore. This map is an overhaul of the original Supply Depot map from ET created by Ginc. 2021 - 00:59 Uhr - ETL: Supply Depot - version 5
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